
ITEM.base = "base_food"
ITEM.class = "rotten_meat"
ITEM.label = "Rotten Meat"
ITEM.description = "Rotten old meat.\nStill good..."
ITEM.weight = 1
ITEM.model = "models/Weapons/w_bugbait.mdl"
ITEM.icon = "wintersurvival/icon_bugbait"

ITEM.buff = {
	hunger = -20,
	constitution = -110,
}


//Helper

function ITEM:onBurned(time)
	if time > 5 then
		return {
			cooked_rotten_meat = 1,
		}
	end
	return false
end
